132 research outputs found

    On the limits of engine analysis for cheating detection in chess

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    The integrity of online games has important economic consequences for both the gaming industry and players of all levels, from professionals to amateurs. Where there is a high likelihood of cheating, there is a loss of trust and players will be reluctant to participate — particularly if this is likely to cost them money. Chess is a game that has been established online for around 25 years and is played over the Internet commercially. In that environment, where players are not physically present “over the board” (OTB), chess is one of the most easily exploitable games by those who wish to cheat, because of the widespread availability of very strong chess-playing programs. Allegations of cheating even in OTB games have increased significantly in recent years, and even led to recent changes in the laws of the game that potentially impinge upon players’ privacy. In this work, we examine some of the difficulties inherent in identifying the covert use of chess-playing programs purely from an analysis of the moves of a game. Our approach is to deeply examine a large collection of games where there is confidence that cheating has not taken place, and analyse those that could be easily misclassified. We conclude that there is a serious risk of finding numerous “false positives” and that, in general, it is unsafe to use just the moves of a single game as prima facie evidence of cheating. We also demonstrate that it is impossible to compute definitive values of the figures currently employed to measure similarity to a chess-engine for a particular game, as values inevitably vary at different depths and, even under identical conditions, when multi-threading evaluation is used

    Cryptanalysis of the RSA-CEGD protocol

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    Recently, Nenadi\'c et al. (2004) proposed the RSA-CEGD protocol for certified delivery of e-goods. This is a relatively complex scheme based on verifiable and recoverable encrypted signatures (VRES) to guarantee properties such as strong fairness and non-repudiation, among others. In this paper, we demonstrate how this protocol cannot achieve fairness by presenting a severe attack and also pointing out some other weaknesses.Comment: 8 pages, 1 figur

    On the unbearable lightness of FIPS 140-2 randomness tests

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    Random number generation is critical to many applications. Gaming, gambling, and particularly cryptography all require random numbers that are uniform and unpredictable. For testing whether supposedly random sources feature particular characteristics commonly found in random sequences, batteries of statistical tests are used. These are fundamental tools in the evaluation of random number generators and form part of the pathway to certification of secure systems implementing them. Although there have been previous studies into this subject becker2013stealthy, RNG manufacturers and vendors continue to use statistical tests known to be of dubious reliability, in their RNG verification processes. Our research shows that FIPS-140-2 cannot identify adversarial biases effectively, even very primitive ones. Concretely, this work illustrates the inability of the FIPS 140 family of tests to detect bias in three obviously flawed PRNGs. Deprecated by official standards, these tests are nevertheless still widely used, for example in hardware-level self-test schemes incorporated into the design of many True RNGs (TRNGs). They are also popular with engineers and cryptographers for quickly assessing the randomness characteristics of security primitives and protocols, and even with manufacturers aiming to market the randomness features of their products to potential customers. In the following, we present three biased-by-design RNGs to show in explicit detail how simple, glaringly obvious biases are not detected by any of the FIPS 140-2 tests. One of these RNGs is backdoored, leaking key material, while others suffer from significantly reduced unpredictability in their output sequences. To make our point even more straightforward, we show how files containing images can also fool the FIPS 140 family of tests. We end with a discussion on the security issues affecting an interesting and active project to create a randomness beacon. Their authors only tested the quality of their randomness with the FIPS 140 family of tests, and we will show how this has led them to produce predictable output that, albeit passing FIPS fails other randomness tests quite catastrophically

    A study on the false positive rate of Stegdetect

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    In this paper we analyse Stegdetect, one of the well-known image steganalysis tools, to study its false positive rate. In doing so, we process more than 40,000 images randomly downloaded from the Internet using Google images, together with 25,000 images from the ASIRRA (Animal Species Image Recognition for Restricting Access) public corpus. The aim of this study is to help digital forensic analysts, aiming to study a large number of image files during an investigation, to better understand the capabilities and the limitations of steganalysis tools like Stegdetect. The results obtained show that the rate of false positives generated by Stegdetect depends highly on the chosen sensitivity value, and it is generally quite high. This should support the forensic expert to have better interpretation in their results, and taking the false positive rates into consideration. Additionally, we have provided a detailed statistical analysis for the obtained results to study the difference in detection between selected groups, close groups and different groups of images. This method can be applied to any steganalysis tool, which gives the analyst a better understanding of the detection results, especially when he has no prior information about the false positive rate of the tool

    An in-Depth Study of the Jisut Family of Android Ransomware

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    Android malware is increasing in spread and complexity. Advanced obfuscation, emulation detection, delayed payload activation or dynamic code loading are some of the techniques employed by the current malware to hinder the use of reverse engineering techniques and anti-malware tools. This growing complexity is particularly noticeable in the evolution of different strands of the same malware family. Over the years, these families mature to become more effective by incorporating new and enhanced techniques. In this paper, we focus on a particular Android ransomware family named Jisut, and perform a thorough technical analysis. We also provide a detailed overall perspective, which will hopefully help to create new tools and techniques to tackle more effectively the threat posed by ransomware
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